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美术参考、验收证据 79

reference.protagonist_final#female

c3bbc0d8a4b7 · 717 KB · 768x1376 · 2026-10-22
待审
产出:gemini
Gemini 产出的女主定稿原图,主创 2026-10-21 选定并在会话中确认(反向侧身七分身,林间光柱、月白冰青纱裙)。原件在主创桌面 捏人美术需求/00_原版男女主对照/13。生成时的提示词与参照由 Gemini 会话持有,未随图留存。

reference.protagonist_final#male

29fc0094df6d · 640 KB · 768x1376 · 2026-10-22
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产出:gemini
Gemini 产出的男主定稿原图,主创 2026-10-21 选定并在会话中确认(侧身回眸七分身,斜射光柱、月白冰青纱袍)。原件在主创桌面 捏人美术需求/00_原版男女主对照/12。生成时的提示词与参照由 Gemini 会话持有,未随图留存。

reference.protagonist_final#pair

5d903137d109 · 590 KB · 1560x1376 · 2026-10-22
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产出:gemini
男女主同框对照,主创 2026-10-21 随定稿一并发给游戏策划会话。

reference.unified_style#board/scene/a_wuying_forest

d28dacc07a08 · 14568 KB · 3840x2160 · 2026-10-21
待审
产出:battle_image_gen
模型:gpt-image-2.5-sunburst
输入:reference.unified_style#sample/victory@94a5fc31、place.wuying_forest#scene@9cd69aee
A place background direction board for 雾影古森 (Mist-Shadow Ancient Forest) in the Chinese xianxia game 浮生仙录, regraded into the exact look of reference image 1. Reference image 2 is the current background of this place: keep its composition and landmarks (giant old trees, a stream with stones, the path into the forest), but re-light and re-grade it.
16:9 wide establishing shot, live-action film still. Late dusk in the forest: low saturation, deep umber-charcoal shadows, the canopy almost black. One warm golden shaft of light breaks through a gap in the canopy from the upper right and falls diagonally onto the mossy stones and the water, with visible volumetric rays, drifting dust motes and a few ember-like sparks; the stream catches a few bright glints from it. Thin cool mist hangs between the far trunks so there are clear foreground, midground and background layers. The centre and lower middle stay calm and uncluttered for gameplay UI. A sense of an old secret place: a half-sunken carved stone marker by the path, roots over rocks, fallen leaves.
Real photographic textures (bark, moss, wet stone, water), natural lens depth of field. Not a painting, not a game render, no saturated greens, no blue cast, no fantasy glow everywhere. No people, no text, no UI, no watermark.

Reference image 1 is a game interface screen. Borrow only its photography: lighting, colour grade, atmosphere and material realism. Reproduce none of its interface - no title, no calligraphy, no seal, no ring, no lines, no item cards, no buttons, no numbers, no text of any kind. The output is a pure photograph with nothing overlaid.
Photography to match: a dark cinematic live-action film still, low saturation, deep charcoal-umber shadows that are never pure black and never blue. One warm golden key light rakes in diagonally from one side as a visible volumetric shaft with drifting dust motes and a few tiny ember sparks; everything else falls off into soft darkness. Real photographic texture on every surface (skin, hair, silk, gauze, moss, bark, stone, wood, water). The only strong colour is warm gold light. No 3D game render look, no CG skin, no anime, no painterly brush look.

reference.unified_style#board/scene/b_hewang_town

88214cfc5654 · 12119 KB · 3840x2160 · 2026-10-21
待审
产出:battle_image_gen
模型:gpt-image-2.5-sunburst
输入:reference.unified_style#sample/victory@94a5fc31、place.hewang_town#scene@26d2a00f
A place background direction board for 河望镇 (Hewang, a small riverside market town) in the Chinese xianxia game 浮生仙录, regraded into the exact look of reference image 1. Reference image 2 is the current background of this place: keep its composition and landmarks (the riverside street, the wooden shopfronts, the stone embankment, the willows), but move it to early night and re-grade it.
16:9 wide establishing shot, live-action film still. Early night: the sky is a near-black neutral charcoal, not blue; low saturation everywhere. The only saturated colour is warm amber light from paper lanterns and open shopfronts, which pools on the wet stone street and reflects in the river. One stronger warm light from an open doorway at the right rakes across the street as a soft beam with drifting smoke and dust. Thin cool river mist in the distance gives foreground, midground and background layers.
The town is lived in: a few townspeople in plain hanfu at believable scale - a shopkeeper at his counter, two people talking under a lantern, a figure walking with a basket, a boatman at the embankment - small, natural, not posed, faces not turned to camera. The centre of the street stays clear for gameplay UI.
Real photographic textures (weathered wood, wet stone, paper lanterns, water), natural depth of field. Not a painting, not a game render, no blue night sky, no neon, no saturated colours other than lantern amber. No text, no UI, no watermark.

Visual language: match reference image 1 exactly, it is the approved style sample screen of the game. A dark cinematic live-action film still, low saturation, deep charcoal-umber shadows that are never pure black and never blue. One warm golden key light rakes in diagonally from one side as a visible volumetric shaft with drifting dust motes and a few tiny ember sparks; everything else falls off into soft darkness. Real photographic texture on natural materials (moss, bark, stone, leather, silk, porcelain, metal). The only saturated colour allowed is a small vermilion square seal. Interface is drawn with thin antique-gold hairlines (1-2 px), fine gold ring halos with radial hairline ticks, small diamond nodes, large gold brush-calligraphy titles, body text in moon-white and warm gold, near-black translucent cards with a thin gold frame, dark rectangular buttons with a thin gold outline. No glossy game-UI bevels, no neon, no thick ornamental gold borders, no parchment or scroll paper, no ink-smoke, no 3D game render look, no anime.

reference.unified_style#board/scene/c_xuanyi_gate

ae01600be44a · 12934 KB · 3840x2160 · 2026-10-21
待审
产出:battle_image_gen
模型:gpt-image-2.5-sunburst
输入:reference.unified_style#sample/victory@94a5fc31、place.xuanyi_gate#scene@978b8235
A place background direction board for 玄一门 (the mountain gate of the Xuanyi Sect) in the Chinese xianxia game 浮生仙录, regraded into the exact look of reference image 1. Reference image 2 is the current background of this place: keep its composition and landmarks (the great stone stair, the paifang gate, the halls on the cliffs, the sea of clouds and waterfalls), but move it to a moonlit night and re-grade it.
16:9 wide establishing shot, live-action film still with xianxia scale. Moonlit night: the sky is a near-black neutral charcoal with a small pale moon; the sea of clouds below the cliffs is a dim silver-grey; everything is low saturation. The only warm colour is a few amber lamps along the stair and in the hall windows, and one warm golden shaft of light that falls from the open gate across the stone steps with visible rays and drifting motes, the brightest point of the image. Waterfalls read as faint silver threads. Clear foreground (a carved stone balustrade, a pine branch), midground (the stair and gate), background (cliffs, halls, cloud sea).
Two small robed disciples with lanterns on the stair give scale; the mountain is vast and the people are small.
Real photographic textures (granite, carved wood, roof tiles, mist), natural depth of field. Not a painting, not a game render, no blue night sky, no saturated colours other than lamp amber. No text, no UI, no watermark.

Reference image 1 is a game interface screen. Borrow only its photography: lighting, colour grade, atmosphere and material realism. Reproduce none of its interface - no title, no calligraphy, no seal, no ring, no lines, no item cards, no buttons, no numbers, no text of any kind. The output is a pure photograph with nothing overlaid.
Photography to match: a dark cinematic live-action film still, low saturation, deep charcoal-umber shadows that are never pure black and never blue. One warm golden key light rakes in diagonally from one side as a visible volumetric shaft with drifting dust motes and a few tiny ember sparks; everything else falls off into soft darkness. Real photographic texture on every surface (skin, hair, silk, gauze, moss, bark, stone, wood, water). The only strong colour is warm gold light. No 3D game render look, no CG skin, no anime, no painterly brush look.

reference.unified_style#current/character

4ca839c09bd2 · 8390 KB · 3840x2160 · 2026-10-21
待审
产出:screenshot
现状:人物面板,深青雾绡、玉佩流苏、高调白衣立绘

reference.unified_style#current/chargen

58935da2913c · 3745 KB · 3840x2160 · 2026-10-21
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产出:screenshot
现状:创建角色,青色玻璃面板

reference.unified_style#current/combat-hud

9514b84de00e · 8347 KB · 3840x2160 · 2026-10-21
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产出:screenshot
现状:回合制遭遇战 HUD(取证路径走进了铁鬃野豕遭遇),底为 backdrop.combat#wilderness_dusk

reference.unified_style#current/daotu

578bfccbed42 · 8152 KB · 3840x2160 · 2026-10-21
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产出:screenshot
现状:道途面板,高光游戏风天赋图标

reference.unified_style#current/dialogue

62a4c1669aae · 1918 KB · 1920x1080 · 2026-10-21
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产出:screenshot
现状:对话(苏倾盏近景),下缘深青雾绡

reference.unified_style#current/inventory

6aa7aeb39baa · 8152 KB · 3840x2160 · 2026-10-21
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产出:screenshot
现状:行囊面板,写实物品图标、深青雾绡、斜面宝石按钮

reference.unified_style#current/map-day

2b3011129d54 · 7114 KB · 3840x2160 · 2026-10-21
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产出:screenshot
现状:舆图昼版

reference.unified_style#current/menu-home

12f3c6dafabe · 6231 KB · 3840x2160 · 2026-10-21
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产出:screenshot
现状:主菜单(月门主题)

reference.unified_style#current/story-opening

7381aa35828e · 8546 KB · 3840x2160 · 2026-10-21
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产出:screenshot
现状:开场叙事页,日景镇街加大号主角立绘

reference.unified_style#ingame/hewang_town

d3493d348075 · 6257 KB · 3840x2160 · 2026-10-21
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方向板 board/scene/b_hewang_town 放进实机此处屏:现有 HUD 与去向右栏叠在新底图上

reference.unified_style#ingame/su_qingzhan_dialogue

0f93a9396e2a · 4855 KB · 3840x2160 · 2026-10-21
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方向板 board/people/b_su_qingzhan 放进实机对话屏:现有深青雾绡对话条与暖褐近景并置

reference.unified_style#sample/victory

94a5fc31cab5 · 1959 KB · 1920x1080 · 2026-10-21
待审
产出:screenshot
主创 2026-10-21 指定的统一风格样板:战斗胜利结算页实机截图(企业微信截图,14:39 存于主创桌面)。本仓各分支与工作树均无此页实现('已收入行囊''累计历练'等文案无处可查),故以此截图为样板原件。

reference.character_creation#battle-tint-sample

eeaf0987c7db · 3889 KB · 2026-10-18
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产出:image-pipeline

reference.character_creation#battle-tint-sample

38986b43fa71 · 1735 KB · 1000x450 · 2026-10-18
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产出:image-pipeline

reference.character_creation#battle-tint-sample-sheet

433d01119a2c · 1495 KB · 2200x1520 · 2026-10-18
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产出:image-pipeline

reference.character_creation#facial-granularity-sample

c8806323bed1 · 2825 KB · 2320x1620 · 2026-10-18
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产出:image-pipeline

reference.character_creation#portrait-comparison-female

382d57d815cc · 2278 KB · 2320x1560 · 2026-10-18
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产出:image-pipeline

reference.character_creation#portrait-comparison-male

40d0b933daad · 2252 KB · 2320x1560 · 2026-10-18
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产出:image-pipeline

reference.character_creation#portrait-layer-architecture

a83c6a64030b · 538 KB · 1920x920 · 2026-10-18
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产出:image-pipeline

reference.character_creation#story-composite-scene1-sheet

7eb2721b89c5 · 3433 KB · 2240x1580 · 2026-10-18
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产出:image-pipeline

reference.character_creation#story-composite-scene2-sheet

ed2e8df4dd1a · 3445 KB · 2240x1580 · 2026-10-18
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产出:image-pipeline

reference.character_creation#story-pose-template-library

d55ee7f31e9b · 891 KB · 2240x1180 · 2026-10-18
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产出:image-pipeline

reference.anchor_candidates#main_menu_concept_20260825_4k

9062dcf2ba32 · 8017 KB · 3840x2160 · 2026-09-23
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产出:image-pipeline

reference.anchor_candidates#main_menu_concept_20260825_source

10938d07ded2 · 2080 KB · 1672x941 · 2026-09-23
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产出:image-pipeline

reference.backgrounds#qingmai_village_20260909_v1_source

18fa93fbd366 · 3072 KB · 1672x941 · 2026-09-23
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产出:image-pipeline

evidence.feedback#2026-09-13-bug-npc-hud--1-7a506853

029a19c072a9 · 4543 KB · 2559x1599 · 2026-09-13
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产出:capture

evidence.feedback#2026-09-13-bug-npc-hud--2-adda9652

f86d2676110a · 3572 KB · 2559x1599 · 2026-09-13
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产出:capture

evidence.feedback#2026-09-13-content-7bee348a

34b19dc41bba · 653 KB · 2559x1599 · 2026-09-13
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产出:capture

evidence.feedback#2026-09-13-gameplay-b3864a2c

263b000490ac · 3474 KB · 2559x1599 · 2026-09-13
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产出:capture

evidence.w51#scene/00-open

05817fb4dad4 · 4786 KB · 3840x2160 · 2026-09-02
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产出:capture

evidence.w51#tag/00-open

1c58df1a437c · 5758 KB · 3840x2160 · 2026-09-02
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产出:capture

evidence.w51#tag/03-hover

e4350dfcba42 · 4459 KB · 3840x2160 · 2026-09-02
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产出:capture

evidence.w51#tag/10-night

082eda8316f8 · 5326 KB · 3840x2160 · 2026-09-02
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产出:capture

evidence.w51#tag/11-day

b5b1221a857b · 5697 KB · 3840x2160 · 2026-09-02
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产出:capture

evidence.w51#ui-survey

cdbb9572c0be · 2049 KB · 2944x1768 · 2026-09-02
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产出:capture

evidence.feedback#2026-08-30-bug-c264b69b

73870f69a183 · 1168 KB · 2559x1599 · 2026-08-30
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产出:capture

evidence.feedback#2026-08-30-ui-7f5723af

d8f3e6d97125 · 517 KB · 2559x1599 · 2026-08-30
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产出:capture

evidence.feedback#2026-08-27-bug-6288a053

73d84be4ef07 · 4608 KB · 2559x1599 · 2026-08-27
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产出:capture

evidence.feedback#2026-08-27-bug-97c8046f

3a9b565ee27a · 3094 KB · 2559x1599 · 2026-08-27
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产出:capture

evidence.feedback#2026-08-27-bug-ad5890a7

64023de69b52 · 389 KB · 2559x1599 · 2026-08-27
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产出:capture

evidence.feedback#2026-08-27-ui-42030d71

e1c98649f590 · 388 KB · 2559x1599 · 2026-08-27
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产出:capture

evidence.w49#resume-dial/00-halted

4d4655b59c3f · 5436 KB · 3840x2160 · 2026-08-27
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产出:capture

evidence.w49#resume-dial/01-halt

0fce964aca7b · 4813 KB · 3840x2160 · 2026-08-27
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产出:capture

evidence.w49#resume-dial/02-ask

abebdead3ef6 · 4824 KB · 3840x2160 · 2026-08-27
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产出:capture

evidence.w49#resume-dial/03-auto

92947200a5ff · 4823 KB · 3840x2160 · 2026-08-27
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产出:capture

evidence.w49#resume-dial/04-character-dial

aacdadf40e16 · 446 KB · 3840x2160 · 2026-08-27
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产出:capture

evidence.w49#resume-dial/05-character-default

e068e90eedb0 · 446 KB · 3840x2160 · 2026-08-27
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产出:capture

evidence.w49#resume-dial/06-default-halted

dec54e65302a · 6280 KB · 3840x2160 · 2026-08-27
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产出:capture

evidence.w49#resume-dial/07-default-onward

a1d73ae78b59 · 5628 KB · 3840x2160 · 2026-08-27
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产出:capture

evidence.w49#resume-dial/08-default-sheet

394e19f2f004 · 8759 KB · 3840x2160 · 2026-08-27
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产出:capture

reference.reference_frames#yimeng-ru-qing-yun/01-golden-palace-flutist

2776219d12ec · 4038 KB · 1394x2326 · 2026-08-27
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产出:image-pipeline

reference.reference_frames#yimeng-ru-qing-yun/02-cloud-city-overlook

db3dcd4dfc7d · 4177 KB · 1412x2402 · 2026-08-27
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产出:image-pipeline

reference.reference_frames#yimeng-ru-qing-yun/03-lantern-corridor

d01f32b27092 · 3438 KB · 1408x2376 · 2026-08-27
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产出:image-pipeline

reference.reference_frames#yimeng-ru-qing-yun/04-moonlit-cloud-settlement

5cb6e341f831 · 3370 KB · 1390x2416 · 2026-08-27
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产出:image-pipeline

reference.reference_frames#yimeng-ru-qing-yun/05-water-garden

0a120198c282 · 4186 KB · 1370x2266 · 2026-08-27
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产出:image-pipeline

evidence.feedback#2026-08-26-bug-09e845b8

64d0e7683015 · 3082 KB · 2559x1599 · 2026-08-26
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产出:capture

evidence.feedback#2026-08-26-gameplay-36b10cd1

f6bbf404b73c · 3582 KB · 2559x1599 · 2026-08-26
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产出:capture

evidence.feedback#2026-08-26-ui-50681ed3

9e033625a2bb · 421 KB · 2559x1599 · 2026-08-26
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产出:capture

evidence.feedback#2026-08-26-ui-5598e458

45f3882a07fe · 4070 KB · 2559x1599 · 2026-08-26
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产出:capture

evidence.w47#combat-execute/01-standoff-cursor

752124a24f43 · 5447 KB · 3840x2160 · 2026-08-26
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产出:capture

evidence.w47#combat-execute/02-card

3611f5d1af2b · 1390 KB · 3840x2160 · 2026-08-26
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产出:capture

evidence.w47#panels-bagfull/03-inventory

c19476ba9dfb · 588 KB · 3840x2160 · 2026-08-26
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产出:capture

evidence.w47#panels-bagfull/10-inventory-last-page

9e8535ba693d · 571 KB · 3840x2160 · 2026-08-26
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产出:capture

evidence.w48#policy-dial/01-execute-card

3611f5d1af2b · 1390 KB · 3840x2160 · 2026-08-26
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产出:capture

evidence.w48#policy-dial/02-spare-card

5cb4e3694416 · 1390 KB · 3840x2160 · 2026-08-26
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产出:capture

evidence.w48#policy-dial/03-dial-switched

40a1c6648f65 · 434 KB · 3840x2160 · 2026-08-26
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产出:capture

reference.anchor_candidates#combat_c1

6cc5395cfd94 · 2446 KB · 1920x1080 · 2026-08-02
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产出:image-pipeline

reference.anchor_candidates#combat_c2

8220e67d404f · 2787 KB · 1920x1080 · 2026-08-02
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产出:image-pipeline

reference.anchor_candidates#combat_c3

ac92d3229182 · 2902 KB · 1920x1080 · 2026-08-02
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产出:image-pipeline

reference.anchor_candidates#combat_result_card_c1

a3a89462a3e9 · 2135 KB · 1920x1080 · 2026-08-02
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产出:image-pipeline

reference.anchor_candidates#dialog_c1

e0a0c07cdc6a · 2504 KB · 1920x1080 · 2026-08-02
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产出:image-pipeline

reference.anchor_candidates#dialog_c2

507bf93d8e6d · 2462 KB · 1920x1080 · 2026-08-02
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产出:image-pipeline

reference.anchor_candidates#dialog_c3

e5c0c638bcc4 · 3038 KB · 1920x1080 · 2026-08-02
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产出:image-pipeline

候选版本

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